A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Is it the 18th yet…?
Hitting this myself… :confused:… and unable to come up with a better solution than running a live 'Rokoko Actor' that puppets an IK'd character…...
All that volume is the hairs colliding with each other?
the physics looks so FUN!!!! :p:D
I will buy again to get that cugine hair! :p
SOLD! TAKE MY MONEY!!!!
oh wait, I already bought it… :p
Is curly hair possible?
Waves hello to SKINN PRO peeps…!
I finally splurged on Character Creator 3 and….
...omg, y'all! What is with all the blend shapes????...
WOW! I have questions! :cool: … it looks like soooo many strands!
Any limits on this new type of hair? render pipelines or anything?
If you would zip it into a single download, I'll put it up on the sharing site.
(Or you can share on the discord directly.)
Gosh, maybe a mod should close this thread since it's full of muppets making up bad information…?:rolleyes:
That a consistent standard or just...
A free solution I use is Kijiro's Syphon (Mac) and Spout (PC) plugins (search on github). They 'transmit' the full-quality camera in real-time to...
Turtle script is LOGO. It's an instruction language designed for exactly this (creating paths) since the 1960s.
If you want to re-invent the...
Turtle script allows you to put the vertices exactly where you want. instead of round there's a turtle command arcl/r.
you can make curves with...
Tutorial for non-musicians
It might be the issue where Package Manager holds onto a cache of all recent downloads…
to fix, need to find the persistent folder where Unity...
I'm not a brand person, but I'm ok with Unity as a corporation.
I would never want a google or f@ckbook logo on anything, ever.... Weening myself...
ContourExtruder doesn't crash the graph anymore...
Seeing the same.
Can't get ContourExtruder to work with any shapes I tried.
Also it doesn't crash the graph on shapes I know shouldn't work....
The baldfaced IRONY of your last sentence (real data) after spouting a nonsense conspiracy just to promote Unused Engine.
I think I read this shader is sm3…? Has anyone used it in webGL2. Is it compatible?