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What do you want to show ? I don't see have any special things in this video. Graphics is poor, no gameplay.
Except the animation and effect of...
Will you give a discount to celebrate the new version ?
My car will be instantiated by runtime. So I've checked Instantiate Cars Manually option.
My car object structor like this:
The mobile version would be great if it is support for accelerometer control. Steer left and right are quite difficult.
Is this working with URP ?
Can you make this for mobile platforms, too ?
Thanks for your reply. I mean, vehicle body roll like below video:
Could you explain for me. How did you implement body roll physics ?
Thank in advance !
I don't use physics package at assetstore like EVP, RCC, NWH, WheelController3D. I am using my custom physics based on raycast. So, how i can...
I want to make a billboard geometry shader to all tree mesh will be face towards camera positon. But i don't have experience with...
When using this shader. Mesh position will be change. How can i use this while keep y original position of mesh ?
I was bought NWH Vehicle Physics, and can i update to v2 for free ?
And any chance for physics support rally car ?
I can not control car !!!
I think you should make fmod project for unity, too. Not Unreal Engine only !!! Its better, i think !
I was tried your free fmod project demo, and extractly what i am needing !
But i see all your fmod project with max rpm are 7000 only, so what...
I am searching for fmod engine sound, Do you know where can i get them ?
Do you have plan make Fmod engine sound project for Unity ?
Can i use this for change gear or handbrake only ? because my character have steering animations so i don't want using IK Driver for steering !
I want to test drift physics on the extended version before decide buy it or not, how i can test it ?
Yes, i was tested this demo, but it quite difficult to drift. And i want to see that your car physics can drift smoothly and easy in mobile (using...