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I have the same problem and of course I have a compile issue. Many of them. The whole point of the Collab is for me to get the commit a colleague...
It doesn't work on regular desktop VR, let alone a Quest. I guess we have to wait.
Any progress on the VR version? You can test it something like a Samsung Gear VR or even Google Cardboard.
So both this and the Ultimate Water System got deprecated. What gives?
If you can't sustain your asset, make it open source.
The sample scenes are still deprecated. Can someone re-upload them?
This is beautiful, but I can't get it to work in VR. Anyone knows how to return to simpler times, when VR in Unity was simply two cameras and not...
I've been trying to figure that out, but most oceans for Unity seem to have horrible problems with VR.
Still 4 years of searching for a good ocean that works in VR. Even Ceto is buggy in VR.
"Try to edit the Ocean.cs script, to have dedicated...
Is this dead?
Why did this happen? Should piracy in these circumstances be condoned?
Evil like this should be illegal!