A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Yes, but Unity Editor only, all the source and shaders are included.
Officially I don't think I'll add support, but maybe as an un-supported feature.
The problem is the mesh has to be baked, then 2 texures updated...
Sorry, busy with non-unity projects, had to limit my time to only support my released assets.
I do appreciate your testing, and model...
Added some call back events...
made it easy to create some blood effects
Next time I hope to have a more "game" like demo...this will help me...
Talking with Mister-D, I started to update this old project.
I'm trying to simplify the process, as the original version was too complex.
Please contact our support email, and I can supply an updated version that works with Gaia 2.
I've already sent it out to those that have...
I've contacted Procedural Worlds for the "correct" way to create/update stamps...
Please understand this is an add-on, that can break with any...
If anyone needs an update to use Obi Fluid 6, just contact me.
*The current version included was for Obi Fluid 5
just colliders attached to the bones
@Looooooooong - I was just able to test on a 2080, and confirmed my suspicions that the cuda kernels are not compatible with the newer cards. (The...
Status: on hold
What video card are you using?
I don't think it's the Unity Version, I just tested 2019.4
See if CPU works...
1. MagicaVoxel has OBJ exporter
2. From Unity
-Create the vox, import it as a prefab
-Use mesh exporter
Unity has an FBX package,...
I would like to work on it again someday, but no current plans.
*sorry, I don't even have a version that kinda works to release for testing. (I...
Paintz uses a Sign Distance Field as the splat brush/texture. This is why a hard limit on colors, 1 per channel (RGBA)
The reason for SDF is so...
Yes, just check the "Materials" box
*Not in free version
MagicaVoxel saves the voxels as Position (XYZ) + Color Index, currently the size is only calculated during save with this code.
Simple update, I'll add it after some more testing. I'll show you where you can change it for now.
Example of 256 export...[ATTACH]
Do you mean export?
I just tested a 8 x 256 x 8 and was not a problem on import.
Sounds like your on a mac? Not sure but working on windows.