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in the Unity community.
Strange, Anthony Yakovlev said in the WheelCollider thread that the default WheelCollider settings work best with a mass of 1500kg.
This was done for the 3D Physics (with the Physx 3.3.1 upgrade). Was the same was done for Physics2D?
the += expanded means this:
gravity = gravity + Physics.gravity * Time.deltaTime;
This is a post by Kevin Ryan, the programmer behind The Incredible Machine series and the spiritual successor Contraption Maker where he talks...
Source licenses, premium support and their new focus on services (like Unity Ads, Multiplayer Cloud etc..).
The subscription is a twelve month commitment so you can't just subscribe for a month.
AMD also has dedicated encoders on their cards like Nvidia does. I don't know how new the card has to be though. If you have an Intel processor,...
That is not true, you are thinking of trademarks.
EverQuest Next uses it, as will Crowfall, a recently kickstarted MMO which is being made in Unity.
Then you need to look harder.
Use the official torrent to download it, that way power cuts won't matter and you can resume the download.
There's this: https://twobigears.com/3dception_unity.html
No game engine supports that so you need those extra triangles, except for those situations where it can be faked with normal maps and smoothing...
Try it, it probably works anyway.
It is enabled. As Ostwind said, all engine features are available in the free version.
Allegorithmic (Substance Designer & Painter) announced a rent-to-own subscription at GDC. That's the only one I've ever heard of though.
Link to the PDF:
In this thread the author thinks his problem may have been caused by importing it into an existing scene and that creating a new project solved...
I thought work-for-hire was exempt from having to pay royalties for UE4?