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It would be excellent.
I will look forward to the example, and to be able to implement it in my game.
Thanks for the attention and the prompt...
It would be great, I have not bought it yet, but I am interested in making maps that are randomly generated like the one in the previous image....
Hi, are there any examples of use with 3D and multi-level?
For example, to make a small city with mountains or different levels of height.
Hello, I bought the "Task Invoker" how could I modify it to get the orientation of the "accelerometer" or "Input.acceleration" of Unity?
Any solution? I have the same problem in version 2019.4.15f1
How could you combine two textures for example add a watermark?
I am really very interested in this asset I wish I had been on a discount on Black Friday,
I love your Assets, I have several and they work perfectly.
The solution is really very simple, you just have to do what @AndyMitchell says.
Hi, I am using the "GPU Instancer" and the "Bakery - GPU Lightmapper", my question is if I can use a "Baked Lightmap" in the GPU instances so that...
the correct thing is that the developers of unity will find a solution for this problem
Sadly, it cannot be solved without knowing how to program...
As it is no longer available for purchase, could someone share it?
Hello, I have a question, how could I fill the inside on a "Radar Graph"
I have this:
How could I achieve that ??...
I think you could look at how to update the "uEcho" through your DLL with "dnSpy"
In theory "uEcho" are pure "Symbolic link" only with a user friendly interface.
After a while of research I found how to port the Shaders to "LWRP in 2018" and "UniversalRP in 2019"
I share a video of how to convert...
In case anyone is in doubt a video of how it is done.
In Unity 2018
In Unity 2019
Hi, I am having two problems with the asset.
Create a new project in LWRP and update the materials.
But everything is very dark
Can you export an animation as in the examples that use blendshapes?
Can you export an animation as in the examples?
I'm glad you liked the idea, I would be the most excited and I would like to see it as soon as it is available.
I've been trying for a while, but...