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Hi, Using the Shader Graph I'm looking to create a shader that takes a Texture2d along with a height and width as parameters. I would then like to...
2018.3 also has this problem with Unlit Shaders.
@SpookyCat - Wonder if i can invert the normal's on the tube so to make a tunnel?
Aras, old post that rocks! :)
chop chop spookycat :)
All works in Unity4 with the export project magic. I removed the using(...) around AndroidJavaClass.
Now i'm looking return an image from android...
netlander, when i close Unity4 the project stays.
Problem i'm having is trying to create a simple plugin using AndroidJavaObject and...
OIT Dual Depth Peeling, would be nice ;)
what if two paths cross each other, could the fence do cross roads?
called square brackets :)
List<string> stuff = new List<string>();
I can see some people seeing Flash as a handy export (Flash people mostly), Flash player having strong cross-platform/browser penetration (mostly...
var reverseRequiresStop = false;
didn't seem to have any effect. how can i have the car change from forwards<->backwards without the need to...
awesome; connection established!
Could anyone share the workflow they are using to get Maya Trax Clips into Unity?
At present it seems i have to make a new ma/mb file for each...