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Currently, it is not possible to check uv2 manually in a checker-texture way.
The "Coincident UV" analysis checks all UV sets and notifies you...
Excuse me, sir, that I did not respond to the email!
This asset cannot fix issues as you say and don't provide tools for mesh editing because of...
The new release brings SkinnedMeshRenderer support, Sizes And Bounds tool UX improvements and Collider Utilities.
Collider Utilities allow you to...
New release with UX improvements, Wireframe shading option, and updated Normals shading option!
New release with some UX & UI improvements!
Version 2.0.0 Released!
Here some detailed features description:
Sizes and bounds
I sent the package link in the conversation. Documentation for the new version not ready yet, but it's quite simple to use, I...
First of all, thanx for the reply and asset usage!
I make a second version of the asset for about a year, which has many cool...
I have identical problem with ReliableSequenced channel, when router between server and client has MTU (1400). Will try to find workaround......
Version 1.3.1 released!
Added patcher, that helps you to clear obsolete files from old versions. (But if you update from 1.0, 1.1, 1.2...
Version 1.3 released!
Please, remove "Assets/MeshCheckerEditorExtension/" folder before updating.
Version 1.3 submitted to review, soon it will be available!
- Added 3 types of bounding box: Local, World and World Approximated...
I like this demo and physics. It must named as "Russian driving simulator". :D
It would be more fun if debris remained on map after respawn. ;)
Thank you for the detailed reply! I'm starting work on those features.
I'm name the slider as "Checker tiling", but actually it is not a...
I hope that this asset would be useful for you! Please, rate and comment, it will help me to make my assets much better! :)
Price lowered and there are two vouchers:
ASV-W6MH-MPFM-VUCJ-6T6M-EKVE - used
ASV-3EAK-AQRY-VYFE-MQ3E-NN7W - used
The usual task in the development process is making sure an entity has a proper identifier. Someone is using int numerals, others use string...
Mesh Checker is now compatible with Unity 4.6 and Unity 5!
MeshChecker is a Unity Editor extension which includes a set of useful tools:
«Sizes and bounds» tool visualizes and measures...