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Hi, glad to hear you're recovering well.
I recall you were chatting on the Crest Discord (which is currently down as luck would have it..) - Does...
Has any consideration been given to exposing more control over the built-in fog accessible from the lighting tab?
I'd like to create a...
Hi, I’m on LWRP and would be interested in your asset.
I have an ocean in the transparent pass that sounds like it would be ok with your clouds...
On the plus side, you can translate a banana from Ecuador to New Zealand without encountering floating point errors.
You mentioned LWRP support earlier, will 5.6.0 include this? Your clouds look gorgeous, and I'm after a fly-through solution in LWRP so this...
I would totally play a game that had bears (for example, any other higher-order vetebrate would be ok) that just underwent mitosis.
I've just upgraded my project to 2019.1.0f1 from 2019.1.0b9, and all the previously functional Blender files fail to import correctly (I've been...
Just pulled LWRP 5.7.2 from the package manger (2019.1.0b7), and it appears IBeforeCameraRender can no longer be found. Is this a regression, or...
It appears 2019.1.0b7 has resolved the Selectable API issues on import
Be sure to simulate unstarts..
They’re currently looking at a solution to this based on high demand- I think there’s a plan to release the replacement system at or just after...
Now you’re onto GOATS? I’ve only just got all my Discreet Unity Computational Kinetics Stacks in a row and I don’t fancy refactoring
Goats are widely regarded as experts in the implementation of techniques to reduce Garbage
Just noticed this in the release notes. Thank you for your stellar support of this asset, it's greatly appreciated.
Yes that's it.
I can’t be absolutely sure, but I recall ‘receive shadows’ on the LWRP Lit shader in transparent mode used to function as you’d expect. In the 5.2...
This looks fantastic, really slick 'sense of place'. I would absolutely be down for a home version.
I tend to collapse my nodes as soon as I’ve wired them in anyway, so I’d be down for one xyz output, with individual x,y,z outputs stacked below.
I can live with 2.45 at a push..