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Thanks NoPressureStudios. You are the man!
That solved it for me. Cheers to you.
Ah, I am not alone. ;)
Please let us know if 2019.3.15f1 fixed it for you. Thanks.
No one has encountered behaviour like this?
Didn't write in a while I guess. ;)
Anyway I have a problem with Unity 2019.3.11f1 creating a WebGL binary.
When the I open the WebGL...
thanks for your hints! Had the same problem.
I fixed it like this:
Renderer rs = (Renderer)FindObjectsOfType(...
Yea I admit that looks a bit weird with the stuck mutant, but I can assure you that they are quite good at path finding normally,...
My name is Gabriel and I am currently developing a survival game called Immune, which is a humorous top-down sandbox online game with...
I just wanted to upload updates for my iOS apps but ran into problems while validating, because of the lacking 64 bit support.
Is there ANY way...
I tried Chartboost and RevMob and had better experiences with Chartboost, which is a very good paying network IMHO.
The bundle name is not relevant anyway. My racing game Highway Run had a different name before which Apple didn't like so I had to change it.
Small update on Driving Reckless:
It has seen over 250,000 downloads now in the first 3 months which is awesome.
Those downloads split almost...
I owe you one beer. ;)
It's all fake - that's how it's done. ;)
The car is going along one axis, like Z and it's sideway axis X only has 3 valid values. To...
Thanks wonker ;)
I just wrote a small post mortem about it with some numbers on my blog:
Since I am obsessed with cars and car physics I just released my third mobile game "Driving Reckless", which I made for fun in the last...
Haha I remember you asking me questions about Highway Run and now you are just rocking the App Store(s)! :D
Congratulations from me, too. :)
If you participated in the Indie Speed Run 2013, I'd love to see your game variables/topics here!
The ISR is like a 48 hours long...
Oh well then this time was wasted anyway.
Thanks a lot for testing guys! :)
Hope you like the game.
No, you just need Windows 8 and Visual Studio 2012 (Express is enough) to create the...
Awesome! Thanks man :)