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I can confirm this!
Error occurs on b16 and build works without errors on b15.
Maybe it has something todo with URP?
Unity complained when I...
Since updateing to The beta we have the same bug.
But on 2021.2.0b15 the workaround seams not to change anything.
No matter what value I set...
Is there a way to play a video in a ui toolkit ui?
And I don't think of Fullscreen but as part of a larger UI with other panels and buttons etc.
In our project I have the following situation:
We want to support Touch devices and some parts of our app is in VR. The OpenXR plugin needs the...
I tried this again with Unity 2021.2.0b14. The bug is still there.
I created a new thread with that bug on the input system forum
The uss classes and variables are visible in the uxml files which includes them.
I think that only works in the old UI system
Sorry was my fault, the bug was caused by some custom input module in my project
The hover pseudo-sate of elements is in WebGL not triggered when the mouse hovers over an ui element. It is only triggered on click.
The problem is (at least that was in my case):
You have scenes in an addressable Group that is not the default group. Then the system creates the...
picking-mode = ignore in uxml
What value do you use? Mine is set to 1000.
You can use "OnMouseEnter" and "OnMouseLeave" on the root element. This way it then it is triggered for all children as well, aka when the mouse...
There are "OnMouseEnter" and "OnMouseLeave" Events where you can listen to.
Another way is via the EventSystem: When you use the normal...
You could monitor if the mouse is over an ui element or not, an if so, block the zoom-controls. That is the way I do it.
So there is still no solution to that problem other then using a completely different api? That is somewhat sad...
Same here "Non-Recursive Dependency Calculation" helped. But when I enable "monoScript prefix", The addressables wont build (I get a lot of errors).
It seams the bug is not present in a 2021.2.0b8 windows build. Only in the editor.
Same behavior with Adressables 1.18.15
I have the same problem, but not after updating the addressables version (we are still on 1.16.15) but when we updated from Unity 2021.1.7 to...