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No, all scale values are 1 or higher.
Here is a simple representation of this issue:
So, the cube on top casts shadows. Planes don't(but...
So I have 2 horizontal planes(actually flattened cubes), one above the other, with the top one having objects on it. Both planes receive...
Hi, any update on this?
I haven't received any complaints about it working there. And if you encounter any issues feel free to email me.
That's very interesting. Thanks for the detailed response
So, I noticed the following:
I have 9 cameras rendering to 9 renderTextures(directly through target texture). That are displayed in a gui as Raw...
Hi, great project!
Is it usable on mobile devices?
Obviously not at this scale but still.
Hi, does it run on mobile devices?
(I saw another ANN asset in the assetstore specifying that it only works on PC)
What's the mobile performance, how does it compare to this:
That's exactly what I was doing. For some reason texture appears tilted(rotated). And using 1-uv(x or y) or -uv(x or y) doesn't seem to help.
Hi. So the question is in the title.
I have an arbitrary point in space inside a sphere, let it be point A. I need to sample a texture color at...
Hi, I am curious if it works with custom shaders or only with standard one?
Thanks, any ETA on this?(roughly)
Also, wanted to confirm this:
When you set the network frequency, for instance, in NetworkTransform (or any...
when I try to connect to a server from a webgl, i get this error (itch.io)
Failed to construct 'WebSocket': An insecure WebSocket...
Thanks a lot!
When using this dynamically, I sometimes see camera changing direction for a fraction of a second(most likely for 1 frame) then...
I would really appreciate if you could help me out. Orbit rig is exactly what I need. What i can't figure out is why it always overrides any...
Removed part of this post cause I thought I managed to fix it but nay.
I am struggling to override orbit rig. I need to force it to accept...
I think I found the issue, probably, was my fault after all, at least it stopped happening for now. Will let you know if it comes back.
Will do, no, this happened even when I opened the demo scene for the first time.
It's very confusing, since I can't figure out the cause of it(it...