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Thanks for the reply bud :)
I gave it a try, turning it into a one-param function, but it still didn't work :(
Any other ideas anyone?
I clearly don't understand how these things work yet.
I have the following signal, 'TypeMessage'.
I select a GameObject 'Radio',...
Ok, solved this .... New Input System needs to be imported from Package Registry still (so lame Unity!!)
Thanks so much man! Can't believe Unity still want us to install this as an optional package!!
Thanks for clarifying that dude.
I just entered a game jam (about 48 hours left), went to import ECM2 into a project, with Active Input Handling set to 'Both', and...
I'm just starting a project which I think will be a Metroidvanian, so of course there will be ability upgrades which will change...
Hi. Do you wanna post your material/shader? Cheers
Thanks a lot mate! :)
I've definitely been going through the manual, but there is a lot to it, and a lot of code to get through and understand ;)
I'm using Spine to create animations, and I want to use PlayMaker to manage changing states. How can I integrate that with ECM?...
Thanks very much @Krull, you're the best :D
that still doesn't work - it orients the sprite along the Z axis.
Hi again Krull :)
Thanks for your reply. I noticed that I still had the scale code in there, and I removed it, but you obviously saw my post...
Thanks for your reply. I appreciate it :) I'm sure ECM2 will be awesome when I get it working. I added the overload you...
Hi, so I just bought ECM2 and imported into my project. I realise that the 2D version is actually 2.5D, but my character is a 2D sprite, so I...
Can anyone tell me how to get a reference to an Animator please, so I can swap between clips depending on velocity?
I've been bashing my head...
Having this issue in 2020.3
It wasn't happening at first, then suddenly it started happening, and I can't fix it. Help please.
Happening for me in 2020.3. Not fixed by toggling Mute Audio.
First I am storing a texture in a global variable, in Start():
private Texture2D tex1;