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Trying to make a particle effect that generates thin lines with random rotation. Each line generates small particles along itself via sub...
Thank you very much!
First of all, thank you very much for making Cinemachine!
How can I populate existing TargetGroup and set Weight and Radius of objects in...
Hey, I had similar question. Here's my solution https://forum.unity.com/threads/how-to-enable-camera-noise-via-script.495032/
It's a bit...
Wait, but wouldn't it delete all cameras settings you have in your project?
Thank you very much, @Gregoryl and @JacobSmaga!
For some reason I got confused, but now everything's working.
Here's the answer to my question...
Isn't it in the 10th line of VCamShake.cs?
The "BasicMultiChannelPerlin" is turned on, using Noise Profile "Camera Shake",...
Gives a Null Reference too.
I guess I should explain better...
vcam.GetCinemachineComponent<CinemachineBasicMultiChannelPerlin>().m_AmplitudeGain = 1f;
This gives me a Null Reference error.
Really love CM!
For my 2D mobile game I need to be able to turn on a camera shake for about 0.5 sec. Before changing my camera to CM I used...
Just checked the new version.
Adam, Gregoryl, you guys are beautiful! Now CM works for my 2D game like a freaking magic out of the box!
I totally agree!
Cinemachine has blown my mind. Now I'm thinking how can I use it in my every game and prototype.
I tried Cinemachine and it works like a magic for 3D games! Awesome!
But for my 2D game it is not suitable out of the box.
In my game I need...
This helped me
Yury-Habets' workaround didn't work for me.
But this one worked
Changing tools folder wasn't necessary for me, I'm using tools v.26.0.2.
Same here - can't build for Android.
Build System: Internal (Default)
Non development build
Latest Android SDK
Works perfect in...
I've found a solution. The warnings are still there, but the app doesn't crash anymore.
Original solution -...
Have the same problem.
If I disable script with Google Play services implementation, my app can load after the splash screen.
Seem like app...
I'm working on mobile puzzle game and I had some problems making grid-based levels.
I would like to know if your plugin can give me...