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Stop promoting this, or I will have no chance to win, again.
Don't share, don't like and definitely don't watch on Saturday.
It will be all mine...
This asset is the result of a challenge on a forum.
Work 4 weeks on an asset, a few hours a day and see what can be done or where we get.
I thought I could save the instance of an item. For example, I have different bags. They are the same item but can have different sizes. So one...
you check the look rotation, but what if the dragon is upside down? he still could look towards the target, but it would not rotate itself, you...
I know I'm captain obvious but shouldn't you have
if(e.isKey || e.isMouse)
on line 108 ? you seem to only have 1 |
You could just create a new method (function) with the result of the hit.
Once you hit, you can Invoke the method (function) with a delay.
I have an Item script
public abstract class Item : ScriptableObject, IMoveable
This is the reason I won't sell anything on the Asset Store.
They are picky with small time asset creators, finding any and all excuses not to put...
public class CatchingFire : MonoBehaviour
I suppose you put this script on the player. ever thought to have a script on the printers ?
Might use a trigger to detect the player and wait for...
sounds like your currentObject is not selected correctly.
Added to this, you never change the tags back when the fire is stopped.
In my opinion,...
I would use pooling for the "spawning" and random generation doesn't need to be that complicated, depending on the number of bricks you intend to...
let's say character A is dead and character B is attacking.
B has to check on A if he's dead, or A has to send a message to all attackers saying...
as far as I understand, you make a SmoothDamp, then you Translate, which could explain the jump.
I might not remember right, but I think you're...
Can't you use an animation retargeting instead of changing models ?
If you use a State Machine for your animations, you can easily select the...
I guess this can help you
I would try GOAP in your case.
It's a bit of a hassle to setup at first, but once it's done, you can use it for everything else, without a need to...
try adding System.Collections
Did happen to me. Might be a bug or whatever, but it worked.
why not use a simple DateTime.now ?
It will return the actual system time.
or use DateTime.UtcNow for universal time and convert later to TimeZone ?
creating a scrolling list is really easy.
Create a scrollview, create a prefab Button with Text and instanciate prefabs in the Content from the...