A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
But why though?
Play a platformer, find the easy parts, don't put those in your game.
I don't think you have a good frame of reference for complexity.
General Discussion is not a support forum. As you are using the 2019.3 alpha, you should ask in the alpha forum:...
"Entry level" positions here almost always start with "must have at least 5 years experience" and then pay maybe 20% more than working at a...
I'm still trying to piece together what the actual benefit of any of this is.
This isn't the sort of thing you'll find tutorials for. Both those games rely a lot on custom systems that are very specific to themselves. I'd go...
I'm pretty sure the person they're replying to hasn't even been on the forums in 5 years.
So uh... you haven't played Fortnite or UT then I guess? The only similarity they share is that they're shooters.
None of this makes any sense as a direction for Unity to take. Unity is huge in archviz, muscling out a lot of existing solutions. Unity is not...
It's not a thing, at least not an actionable thing. If it was, we wouldn't have a games industry, period.
Nobody knows but it'll probably suck if it happens.
I can't possibly see this going wrong when we... [checks notes]... definitely have OS level sandboxing available on all computers.
Fun fact: that's actually getting to be impossible if you don't own Pro. Services trick doesn't work anymore, blocking it with external tools...
It's on its last legs. Dropped around 7% market share in the last year alone, and that's going to drop pretty precipitously as new computers come...
It's like you didn't even read the most recent post in the thread.
Here's the thing about the context of fiction though: it's not about what is real nearly as much as if is about what feels real.
What specific limitations are you dealing with? None of this theoretical stuff. What's wrong NOW?
Nobody has any idea.
I'll let you play that idea out in your head to see how well it would go.