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Set shadow normal bias to 0 fixed Light Bleed problem.
Have the same problem about `shader unsupported`
Also have another problem that postprocesslayer.onprecull() generate 100B GC...
@raphick Hello there. I have got error when using Aura 2 latest update. Unity 2019.4.24f.
Compute shader (ComputeMaximumDepthComputeShader):...
@Krull Hello, I have noticed after some >4 hours gameplay, it becomes lag and has errors pop up "Rotation quaternions must be unit length."
@Krull Hello there, how to disable input? e.g block input movement when the player press WASD. When the input is enabled, the player can press...
@Ash-Blue Thank you. But it's a bit difficult to install. I have got an error opening Unity Editor after edited the manifest. Could you help how...
@Alturis2 add Mathf.Round on return code of WorldToScreenPointProjected should be perfect.
@h0nka Have you solved the problem?
What about 2019.4 LTS?
Hello, I just bought the asset. Does it support mobile from 2018?
I see, so now the FPS counter tells the truth. It answered my question in the past that my FPS counter in 2019 LTS doesn't match with editor stats.
Just moved from 2019.4.9f1 to 2021.1.0b10, I noticed a big difference. In 2019.4.9f1, it got 500-700fps in editor, but after in 2021.1.0b10 it...
Alternatively `OnMouseEnter` & `OnMouseExit` using Lean Touch/Touch+?
You need to disable HDR in the camera to show a transparent background.
Also make sure enable Block Raycast if you have Canvas Group.
I'm trying to move a camera like first person camera using Pitch Yaw.
But, I have a canvas that set order in layer -9999 which blocked the lean...
Paalo suggestion is really useful.
@Darkcoder Ahh I see. However, I do not propose the feature like Substance Painter, I feel like if your team can have a major update that can draw...
@Darkcoder Hmm I see. I mean I want to use this to draw my mesh using UModeler on the asset store rather than using Substance Painter.