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Same problem here.
I meant in Objective C like on iOS.
@LeonhardP would he possible to create plugins without precompiling them? I mean be able to behave like iOS or Android where we can put in Unity...
Please, update this thread when this is available.
I don't understand why you had to do all that because it shouldn't be needed at all. I don't have any users who have had such problems.
Errors about NUnit? Delete "Tests" folder.
If not post me a screenshot of that errors.
I have replied to your PM.
@ElvisAlistar How does it work? I've activated it, I've restarted Unity but I don't see anything anywhere.
Also, the configuration does not look...
I was expecting this...
In a MonoBehaviour scripts Awake or Start method for example.
See demo scene.
Please keep us updated on this thread on how things are going on.
@ElvisAlistar @superpig I see that in 2019.2 alpha Test Runner it's already a separate package.
I have two questions:
1. Have you considered...
Will it ever work? I understand it's because Unity uses an older version of NUnit or is it for some other reason?
See also this thread:...
Sorry, I'm used to writing threads that get lost in the forum because it's not read by anyone on the staff.
Of course, I'm on 2019.1, that's why...
When I use the window to create the 3 files (.cs, .uss and .uxml) there are two "bugs":
- It creates the *.cs without respecting the...
Now that version 2019.1.0f2 has been released and it seems that scoped registries are officially supported I'm thinking about migrating the...
I'm glad that it helped.
Thanks to @jerome-lacoste
In our case we use this really useful package:
It would be nice to document that as it's a confusing concept.