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Nice asset! When we can expect version 2.0 for mac, linux, DX12 and so on...? :)
Looking forward to that day!
Hi, I wanted to ask if Aura 2 supports emissive surfaces or plans to do that?
Edit: I would also like to ask (to be 100% sure) does it work in...
when I have some dead nodes, which are not outputing anything to output node. Are they executed? Do I optimalize shader when I remove them or...
thanks for explaining whole thing! :)
The name is I guess self explanatory. :)
So the question is if you can set up project in a way, that you can cloud build Mobile in LD and PC in...
are you planning some mobile shaders? Or is spherical already mobile? I also found that is not compatible with Amplyfy Shader Editor :/...
I have purchased version 1.96, can I get 2.02 or I have tu purchase it?
Thanks for reply!
Nice asset! Are you planing motorbike(s)? :)
Thanks for reply! Have a nice day! :)
Nice asset, my quetion is: Does it work with the cloud build?
Also I have read, that you are planning to make it work as scriptable render...
I have purchased you shader graph on satuday and I must say that your asset truly makes Unity best engine on the market! :);)
But I must say...
I am about to import older project (5.6.1) to Unity 2018.1. Is it possible to switch to HD render pipeline or not? And am I able to switch to...
I had this problem for so... soooo long (months) and I was not able to find a solution. In the end I found out that I had so many trees on my...
Thank you very much :D In the end I used a lot from this and it was very helpful! Thank you very much once more!!! :D
problem is simple:
I would like to create road or line which would follow terrain but would not edit it, like this:...