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same problem here!
the performance cut is huge!!!
and I have already upgraded to latest version 3.0.5;
thanks, i found the problem;
it's because i used older version of anima2d, I updated my anima2d, the problem gone;
thanks any way!
upgrade from 2019.2.16f1 to 2019.3.0f5;
It keeps importing my psd files everytime I hit play in editor;
really really anoying......
I am using 2d...
I got this character with 2 ball of fires in both hands.
the fire was made with particle system with one blue fire texture.
the rest of the...
i am using unity5.6 and i have a character using skinned mesh combiner script, but my sprites sorting order went all wrong. it turned...
We found that when using "Skinned Mesh Combiner" scripts , all sprites lost it's color tint information. Is there any way that we can use "Skinned...
we have the same issue on our project. it is a 2d game.
when we upgrade from 4.6 to 5.0.2. it get worse.but not that worse.
but after we upgrade...
i tried this:
it's not working...... i have tried rename Lose(),but it just didnt work as long as i am calling it from my PlayerControl script.
this is my full scripts:
1,the PlayerControl.js:(where i called my Lose() function).
var bottomThruster_R : ParticleSystem;
first my code was like this:
Time.timeScale = 0;
guiMode = "Lose";
and i was calling it...