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So, it should load instantly?
Also, I too hold down ALT to move and pan the camera. If you could please program ALT not to sculpt/smooth/paint...
Great work, David. A pleasure to work with Cubiquity after striking out with another voxel asset.
After perusing the information available and...
Is there an easy way to align a long path to an uneven terrain?
Will you be implementing a falling-speed or negative-force variable (just "gravity" down) in PRO?
Any chance to get SWS.PathManager.GetPathPoints as a PlayMaker action?
That sounds great.
Great work, Johnny.
In your opinion, while working with various animation techniques, what is your preference in ease-of-use and power?
I also did not see this sale though was checking. Did we miss it?
Can't wait for PRO though!
Your Achilles feeling good?
Are you still developing this asset? It looks great.
Is it possible to add scaling per frame or per animation? We have some animations that are slightly out of scale with each other....
I hope you don't hate us all and you're just diverting your attention to Platformer PRO.
We're counting on you and trust your...
We're looking for an AI solution for a networked 2.5D platformer . Will NodeCanvas satisfy our needs?
Thanks and good luck on...
I too am in need of changing fall velocity, as I find the physics too floaty, but I am not sure how to easily go about this. I have...
Great job on getting to 2nd place in the Asset Store on Scripting/Physics. I wish you success. Ranged combat is looking great too.
I'm excited to see how you do ranged.
Will you support any kind of mouse or joystick tracking or just firing in a straight line?
I need to find out if 2DPC will work with RageTools/vectors.
Here is the response I received from Maddox regarding their use of...
Lookin' good, John.
Regarding audio, can you add a random state to the sound file played and also add it directly as a source on the game object...
Could one use your asset to simulate a very basic lip sync with 2D animation? So, say you have a plethora of grunts or screams and...