A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Im trying to build a particle filter on Compute Shaders.
Im using this example as a basis:...
I think 65 mm is sort of standard so I assume the default is that.
I have not had a chance to give it a go yet, but the theory is that you place them under a common parent and scale the parent.
If you need an IPD...
Thanx. Ill give it a go.
I have a stereo image with an IPD of 70mm where I would like to overlay a virtual element.
It seems to me that the new integrated VR...
It works for me on Android, but how do I add this to an IOS project?
I get an error saying
ZipArchive.mm:270:8: 'release' is unavailable: not...
I have a problem with the native android keyboard, that it capitalizes my input. I am using it to login, so I would like it to function as a...
It seems that socket communication, when the target platform is webplayer, is restricted by the webplayer sandbox when using sockets. The solution...
I suspect it is related to the webplayer sandbox?
It was my impression that FTP has nothing to do with crossite.xml files.
I am looking for a FTP upload example to use inside my PostProcessBuild function.
I have found an example here, but i keep getting a crossdomain...
I need the IP address range of the cloud servers to upload assetbundles to our server. Its needed for the firewall.
Where can i find the IP range?
This morning all our builds had been built.
We are currently experiencing something similar with our web builds. We start them but they disappear.
IOS walks through.
I was debugging the parsing of the file remotely with a turnaround time of more than an hour. So I needed to be able to run it locally.
I ended up doing a postprocess script that uploaded it to my webserver.
Here it is if anyone should be interested:...
I need it for local testing.
I cant seem to find a CloudBuildManifest.json in there?
I am following the guide here: https://build.cloud.unity3d.com/support/guides/manifest
The build manifest example is crashing on me,...
I can now upload files to our webserver using the WWW object with a WWWForm object. :)
Will try to build assetbundles tomorrrow.