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NatureManufacture has said that buoyancy is coming to RAM, and I'd expect the flowmap would also apply flowing current forces to floating objects.
One of the reviews mentions that the models aren't in the correct for Unity scale...has this been fixed?
Are the stairs right-sized for a typical...
Care to share that bit of code?
Also interested in the ETA for DWP2 and your plan for upgrading since DWP is on sale now.
Because AssetBundle caching sees only downloadvitDocument.json and ignores all the rest.
This was resolved in Discord. User had a Network Manager in all scenes instead of just the first (offline) scene.
Check boxes in the editor to select a bunch of assets and a Download All Selected button so I can go to bed while they're...
When looking at a page of assets by a publisher, have some visual indicator of the ones I already own.
Old store showing assets updated in April 2019
New store doesn't show April at all
Cached AssetBundles are uniquely identified solely by the filename and version. All domain and path information in url is ignored by Caching....
Cannot reproduce...here's what I tried:
Starting with the Additive Scenes example, I created an offline scene, moved the Additive Network Manager...
Restarted editor, still true.
I definitely have assets that have been updated in April...a whole bunch of them. Old store shows them, new store does not.
Two editors on two machines, sorted by PUBLISH DATE shows no April 2019 per my image. Thanks for pointing out the revert link that's now hidden...
My God you people are incompetent. Where the heck is April 2019??!!?? Turn the old store back on and abandon this foolishness!
Neither version has any of the following:
Download All Button
Check boxes and Download Selected button
Check boxes and Import Selected button...
NetworkClient is a singleton in Mirror. There can be only one.
That said, perhaps there's a better way to accomplish what you need.