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That's really great to know. Thanks so much for all the feedback.
Yes, that's what I mean. Something like calling, under the hood:
- For each server's Add[Multicast]Group()/AddHost() with multicast address call:...
@aabramychev, I think that, in order to switch between uni and multicast communication, the user should just need to replace some calls:
@aabramychev Thanks for responding so quickly.
I've been trying to work with Unity's NetworkTransport class just recently, and I couldn't really...
Is multicast usage/support improved ? I couldn't find any examples on how to use it and it seems somehow neglected.