A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
I face the problem with memory leak on iOS when there is active gameObject with SpriteSkin in my scene.
Using latest version of 2D Animation...
Same on 2018.3.10 in production. Is there any estimates on this issue?
java.lang.Error: FATAL EXCEPTION [main] Unity version : 2018.3.10f1 Device...