A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
how did you get these lines of comments?
my client with IOS still sees the world camera, while android has user facing one.
what do you mean by development build?
i do not manage to get these feedback lines that you speak about.
it happened to me with unity 2019 and visual studio community 2019. do i really need to reinstall? since it now comes in a package with the...
where do you find this file nowadays?
i have similar issue. but I have unity2019.
i have experienced the same issue, on Samsung A21-S
with unity 2019.4 LTS
and AR foundation vs 4.0.1
after removing multithreading it is SOLVED....
the error actually magically disappeared yesterday evening... after many tries here and there.
it seems NOT related specifically to the unity...
yep. still did not solve either...
tried also with 2020 LTS...
many errors were solved once i realized my project was actually set on the PC platform, and i transferred it back to Android. just in...
actually it still persist for me. i just had a version that was working on both apple and android. and now it has these errors that don't let go....
its not spamming, if he is right. even if he is expressing this with frustration.
i can definitely connect to that frustration, even when I found...
hi, I am with you on this. if you download the initial code provided here on a zip, you then go onto any item in the Canvas, click AddComponent...
works for me!
can you also do a double sided occluder shader?
one that will hide other 3d objects placed behind it and be invisible?
thank you for the wonderful work.
I'm interested in making a try-on simulator and place a standard eye glasses over the head. we can...
Lean Touch is a great asset.
just wanted to say that I wrote a new mechanism and perhaps someone else will be interested in it.
there is an update to this code. it stops working after the half.
int currentStep = Mathf.RoundToInt(value / (1f / (float)bar.numberOfSteps));
@ikermozos i have found that the ipad is not supported.
i found this text somewhere:
"on ARKit, we only support ARM 64, so you won't be able to...
i have built my app for ipad, and it uses the rear camera.
i only have face tracker active.
i use ar foundation 4.0.0.
on android phone it works...
where do i find the AR Foundation configuration file?