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@Johannski New 2021.2 beta is out... did you tested webgl build on it?
@Johannski Thanks a lot!! Your work ss very useful
Thank you very much this is a great news!!
Yes, some months ago I had downloaded Forma and it was just a project package that you download and use inside Unity Editor...
Yes indeed, but if I remember right Unity-Forma is placed inside unity3D editor.
Yes but this is an official Unity3D demo... and it works fine on many mobile device!
I need to know more...
Unity webgl in mobile browser is now possible!!!
What unity version is needed to build a webgl project that can...
Any news on URP about the support of these limitations?
No realtime point light shadows
No Ambient Occlusion post processing
Thanks a lot for the feedback @jukka_j
Hi all, I want to upgrade our project from 2019.4 to 2020 to improve the webgl loading&startup time.
Are there any noticeable improvements using...
@alexsuvorov is this new template usable also on mobile devices browser?
Thanks for the answer.
Ok soon we will do a porting test on URP and I will submit a bug if we found seriuos performance issues.
@aleksandrk have you any feedback about URP performances on mobile?
6 months ago I have done a benkmark comparing STANDARD SHADER with LWRP for mobile devices and with LWRP app lose...
Hi, can it works on mobile using standard rendering pipeline?
Some more info:
We are generating lightmap outside unity3D and we need to load them at runtime.
Seems that we we check in unity inspector the...
The problem seems to be the same here:...
I am creating a mobile application to renderize metalllic product (like tap/faucet) with chrome metals, gold and so on.
Better than nothing... thanks for the update!