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hey Another problem with terrain installed... No lightmap when turned on:( _unity 2018 .4.13 LWRP ASE1.80
This problem can be solved for a long time, is there any plan?
Custom terrain shader, use draw instanced without new per-pixel normals effect， What can I do to achieve this effect?
ASE custom terrain draw instanced Still wrong
test version：ASE1.7.2 unity2019.3.b8 URP Android platform [ATTACH] [ATTACH]
Are you planning to upgrade this shader to URP?
Can this shader support SRP?
By the screenshot you sent, I'm assuming that you are on Unity 2019.3 and SRP 7.x.x . Are you using the Universal Rendering Pipeline or HD?
YES using the Universal Rendering Pipeline
Problems with checking“Draw Instanced”options for custom terrain shaders[ATTACH] [ATTACH]
Can AES 1.7.0 not be used on the URP of 2019.3?
PC Display Normal Correct, Switch to Android Display Problem
unity2019 1.0f2 shader graph 5.13.0
After I've done a Sub Graph, this problem arises when I use SVN for partners.
Unity 2019 terrain Baked with Color Bars,
It seems to be related to ambient light.