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in the Unity community.
Can we track this feature somewhere?
I'm struggling with this as well.
LateUpdate() does not override the animation.
The solution was to check "Convex" in the MeshCollider component.
Checking "Force Convex" in the AlphaMeshCollider component did not help....
The best solution I've come across is to export videos as .ogv, then Unity will not touch it upon import.
Thanks for sharing the shader.
Could anyone point me in the direction of getting this to work with alpha blending?
Bumping this thread in hope that someone has the answer to trul's question about the alpha blend.
Any luck with this?
I'm observing similar issues on Windows with MovieTexture.
I answered my own question at: http://answers.unity3d.com/answers/1012302/view.html
My issue was very specific, but perhaps this can help someone...
Did you figure it out? I think I have a similar problem
Everytime I try to build my project; Unity Editor crashes when the compiler reaches "Building assets for scene".
Note, it crashes, not freeze....
Ah fantastic :D
Hi, firstly thanks for this great asset.
With the default setup, if I click outside the boundaries or on an obstacle the path is discarded.
I'm developing a game engine for my thesis and I would like to hear what you think is important in a game engine.
If you have a minute, I...