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How are you guys dealing with satellite images and licensing? Is that up to users to find and sort out themselves?
I'm creating a texture during runtime with mipmapping which is applied to terrain. In far distance it gives a weird grayish drawing error....
Upgraded project to Unity 4 and now fog doesn't work on my 2.3 test device. Other devices with android 4.0 > it's showing up correctly.
actually its above sealevel.
Sorry to bump but big thanks to you agent_007!
Thanks for looking!
Actually the order on the second was wrong. Right indexes but just the wrong order (not inverted)... Very strange unity didnt...
I'm trying to load a second mesh into a submesh but it's failing. I've created a super simple scene to try to get it right but still...
I cannot find a way of setting the resolution of the splatmap through script. (control texture resolution)
I tried initializing a...
Contact Unity support.
Sorry if this has been asked before but couldn't find any while searching,
I'm currently updating unity terrain height and texture...
Got an answer from SqliteKit dev saying it doesn't depend in any socket dll's.
Has there been any solution to using with android basic?
Thanks for your suggestion!
Will take a look at that one.
I thought all plugins in the asset store were using .net sockets which is only for pro...
I need to read some data for my game to read during gameplay(offline always), about 7000 rows, 5 columns. It's all created in...
Apologies if this has been answered already but here it goes.
Does it support map creation, deletion and editing at runtime?
Ah perfect! thanks pig
so submeshes would get the same indexorder as material a presume?
Sorry for this newbie question - I have search and found a few threads but not answering this particular question.
In script I have created one...