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I was just wondering AFS and U5 and saw your previous post. Glad you've already starting working on U5+AFS :)
I just want to add to...
Oh! we're going underground... I like that :)
Jokes aside, thanks both for helping out.
I shutdown features to test if I can bring shadows....
Well I've already tried that :)
I'm using dx 9/11 as target platforms. 4 layers with No lightmaps and no ambient + holes is disabled + all RTP...
Tom thanks for taking a look.
Unfortunately I couldn't managed to make this work. Here is what I did.
and I get
Lightmap-FirstPass?!?How did I...
I'm still fighting over to get Sunshine to work with RTP.
(As you already now from the Sunshine thread)
Well, I know I've tried :) but I also know where to stop too.
While juggling lines of code, I've stumbled to this error.
I'm trying to integrate Sunshine shadows and Volumetric Scattering into a Deferred rendering project.
Terrain is Forward...
by Blur brush I mean: it helps to vertex colors to smoothly transition from neighboring vertices. Blender has a blur brush for vertex paint....
Nice progress KirbyRawr!
I've got two small questions;
-What happens if you try to paste VCs to a completely different object?
-Do you have plans...
Hello again Tom,
I've change your Softener code in prepass shader (just like you showed in your video).
I guess that means it is not going to be...
Hello again Tom,
I've watched your "Shadow Softener" video and want to ask a question regarding that.
I don't have "Shadow Softener" but I have "...
I've tried many diagram graph drawing software but this one tops on my list. A cross platform freeware.
yEd Graph Editor
Also a cross-platform and...
Many wonderful tips there.
I was able do the "render terrain on a deferred project" trick. That really helped the performance.
No vertex can escape. "Ikari" will paint all your vertices with a fury.
*does a Japanese bowing greeting ;)
Since we're on the subject of performance and your videos before that. I want to ask something that relates both.
Well! fbx discussions always end with the fbx SDK and its license, not surprised about that one :)
But you're right about other file formats. They...
I was just going to ask about this. (Where/how your save the data)
It would be very handy if it's possible to save to the imported...
Very nice progress. You're fast :)
I've some suggestions for your inspector gui. Instead of writing about it. I tried to...