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Thanks for the fast reply,
Here is a screenshot of the console
And as for the material part. I understand the reasoning behind why...
I'd like to combine my meshes into several objects using some criteria such as;
Is "Contribute to GI" is enabled if so, is it set to...
Can someone clarify how the ArtEngine will be used along Unity in terms of;
-What happens to Plus/Pro users?
-How does the pipeline work between 2...
I made it work like you said with "Conversation" as source but I also somehow need to associate each bark with a collider....
Thanks for yesterdays ultra fast support!
I'm trying to show some basic tutorial texts triggered by colliders (trigger)
I decided using a Bark UI...
I'm trying to trigger a TMP Bark UI.
I've prepared a prefab that has "Text Mesh Pro Bark UI" component and assigned its "TextMeshPro UGUI"...
Not really sure what is going on but you might want to try changing:
-Obstacle avoidance Quality set to "None"
-Priority based on...
Been watching your WIP videos and liking it. Looking really good.
Do you have any release date ?
When will you be starting the beta...
I'm not using Maya so I can't be sure but you should definitely check if ' Resample Curves' in Animation importer does anything for...
Congratulations on the release :)
I had quite a few questions:) I hope you can answer.
-Does you shaders support Precomputed GI...
May I learn about the status of FBX Exporter and Blender?
Is it possible to use this release with Blender?
Hello @Amplify_Ricardo ,
We're working on a 2.5D game and we'll not be seeing back side of some objects.
I was wondering, if it would be possible...
I've a bunch of questions, hope you can find sometime to answer.
-Are there any test that use transparent and/or displacement shaders?
Is this going to be a Autodesk softwares only workflow or can we expect it to work with other softwares in future? I'm particularly...
I've got 19 sec on a 1080Ti. Very good job @Vagabond_ :)
What exactly does the rendering do?
Is this a full 3d bake of the scene?
or is this...
Thanks for the wonderful tool, I'm amazed with your results.
I'd given this a try. Couldn't get very good results as yours. I need to adjust my...
If you haven't already you may want to watch Unity videos on the topic.
Hope it helps
Looking great so far!
May I ask how the streets are generated.
Do you plan to add curved and multi-intersection roads?
Any way to...
Congrats on the release. Hope it becomes a success!
-I was wondering if it is possible to create branching spline shapes? for example roads with...
Since it is coming with full source, I was wondering if POLM can work in runtime? even it needs a small modification, is it...