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I'm also waiting. That link doesn't provide linux builds.
It's available in the Hub now.
I experience the same issues. Apart from the stuttering, the unity panels jump around like crazy when trying to dock them somewhere. It's...
Encountered 2 bugs:
When on object mode, snapping doesn't take effect.
After rotating an object the translation gizmos arrows point in a wrong...
Looking good so far :cool:
@logicalerror Thanks, I just tried out version 1.521
I found that deleting brushes in groups now correctly update the model. At least I could not...
Unfortunately, I found that around 50% of the time what I tried above does work as expected. The other times it's still as I...
I'm experiencing some issues with groups.
Create one or more brushes
Then group them by pressing ctrl+g
Then delete that group
I have the same issue. Create new project. Create a script. Empty Error message in console that can't be cleared.
Linux Mint 18.3 with Unity 2017.3
I still get an exception upon exiting play mode :-/
Version 1.7 doesn't work with .Net 4.6 anymore. previous versions did. Using Unity 2017.2.0p1 I get an exception and an error:
Fyi: This error...
I get the following warning on Unity 2017.2
Using Unity 2017.2 and Hierarchy Plus 1.5 I get the following warning:
Two things i wish were optional:
Show/Hide column in the right panel. Not everyone needs it and it's adding a lot of visual clutter. I want to...
I have two issues with the scne view highlighter:
when having scene view highlighter enabled and hovering over a gameobject that has a mesh...
This looks really interesting. Purchased!
When using Archimatix with .Net 4.6 I get the following error
This is on Unity 2017.1.1p1 and Archimatix 1.0.8 and 1.0.9
Hello, I'm just playing around with this amazing plugin and was looking into deforming some prefabs. However, the prefabs I quickly threw together...
My body is ready!
Nice to see this plugin evolve! Two things I wish it could do:
Ability to scale up appearance of gameobject icons (potentially needs some auto...
Similar here. I haven't been able to debug on any Unity build using .NET 4.6. I use Visual Studio Code to attach to Unity. Once i press play Unity...