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I got it to work with the Motion Controller.
Yes, it does function a little differently.
At first I was trying to "piggyback" on the existing...
Is there anything special you need to do to set it up with the Motion Controller? The MC itself uses its own motions, do you just...
Well I'm really glad to hear it's still in the works.
Is this still getting the plygame update??
Any news on getting this to work with Plygame?
That's awesome news!
Looking forward to those updates!
Great kit you have here.
I was just wondering how ground collisions work in here. How do I adjust the ground position?
Is it possible...
Looking forward to these updates. Great kit by the way.
I did have some questions:
- If I had ready made character meshes and I don't want...
I'm in Miami, and I'm interested in networking with other Unity developers.
My specialty is 3d animation. I'd love to hear what sort of...
I just meant applying a material to a bunch of objects already in the scene. I know that if you change a material in the prefab, it's universal....
Is there a setting for the default position of a game object when they're created? Whenever you create a game object it places it out in...
We're working on a project where we have to change the player's character all the time. These different models don't always have the same...
If you want to smooth the actual model, in Polygon mode, open the Mesh menu and select "Smooth". This is different than pressing the 1-3 keys, as...
yeah, I tried putting that in different places, and it didn't seem to do anything.
The animation acutally does stop when you stop pressing the...
Yeah, if you had a demo version available, I'd very much like to try it out too.
I'm kind of new to unity, so forgive me if this is the wrong place to ask this question. I did this test with a 2D character, but it's not...
This is very cool. I would love to give this a try.
Do you have a beta version or something yet?