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ahhh got it, my bad ;)
-is true that you cant tweak the lightmap for the Terrain anymore if so why?
Not a new news but still we like to share it with you.
The VELUX Planner is an interactive 3D product catalogue of VELUX windows, and...
After many years as a Maxer I wish I would have used Cinema 4D and Mudbox ;)
Go for C4D
Just a small vid showing one of our latest projects.
Customer Velux, Pseudo real time lighting on procedural mesh ;)...
I have installed Parallels and Win7 and max 2009.
All is good and getting more rams tomorrow ;) 8gb is better than 4gb and cheaper than a new...
sry I dont know Cheetah
Look for tutorials about linking and heirachy.
I always have my textures in the Unity Project BEFORE I export from Max to Unity.
It still works for me ;)
In Max: "Select rotate pivot only" make your rotation so X= 90 and the rest is 0 0
Export with Y as up.
I have tested Parallels Desktop, but it was many years ago.
Any one using it now? and what are the pros and cons? Im a Max user ;) but dont...
I know that Unity doesnt support BIP files.
Im looking for the fastest way to get 500 BIP files converted to Max/FBX files in Unity ;)...
* Open your max file
* Open curve editor
* Press View/Zoom Horizontal Extents Keys
Take a look at time line - it has big negative...
Why do I get the FBX importer Error saying "Take 001" is to big; 447393>100000
I have only keys from 0 to 45 (in max)
-using Max 2009 64bit and...
After we got Beast:
If you need Lightmaps and bump maps you need a pixel light AND "Differed Lighting", but then the close environment are...
My too :(
I can fix this by saving the animation as BIB check check "From Frame to Frame" and then load the new animation back to my Bip01 (in...
That sounds so good!!.... I look forward to see you "pipeline".
Looks like a shader fallback that didnt fall ;)
Whats your spec please?