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What is occlusion probes and when does it come out?
It desperately needs a props/vegetation/texture placement system based on parameters (slope/height/intesity/texture beneath etc). After that i...
Its a big problem that you cant create forests
What is cross terrain painting? What exactly is expected with the new terrain system?
The goal of the demo was to show what unity graphics can do, so they wanted to do as much as possible in unity itself. Im curious why they didnt...
I have to support @hippocoder on this terrain topic. Just a few months ago a whole new rendering system was introduced (far more project/design...
On what percentage does each part [cpu/gpu/ram] affect the frame rate? @aliashubert
I'm planning to get this build [2x Xeon 5650 6core @ 2.9 GHz - 48gb ram DDR3 - 1050ti 4gb]
Will i be able to work on such graphics?
What fps do i get with a 1050ti?
Still having the error here
2017.4 - I have one scene with a 500x500 terrain and the build time is extremely slow, whats wrong?
Does a anyone know when these will be released?
New Input System
Hello, i haven't used 2018.1 yet but i see you are talking about flat terrains, or did proBuilder add terrain tools?
Im thinking that for someone that plans to do an AAA graphics game might Unity not be good yet. Not until the new essentials arrive atleast.
I just read the latest blog about the HDRP. Does anyone know when will the system be stabilized?
1) When will HDRP be finished
2) When will...
Where can i read about shader-animated and wind-animated?
PhilSA what would be the difference with shader wind? Wouldnt it look more fake?
Same question here. I chose D too
It seems that LayerLit is used for props like rocks and just Lit for foliage. I have no further idea what happens in there, i havent used such a...
Hey guys, i found exactly what i was looking for to show you. Its what i have in mind (graphics quality):...