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This is the best i could do:
And the cube represents a character, which means there is still no big difference.
As much as i tried, i failed to make the waves large. They either go spikey or turn white from foam always without getting larger. Also, how do...
What steps did you take to fix the error?
When will all these be completed? Or will be happening over the years?
How long till final?
Since its final why is it in the beta section?
Thanks guys, i found the category with everything in the assetstore
Thank you @neoshaman, i asked for a list so i know what effects i have in my possesion. Is there a website i can look them up, or a category in...
Hello everyone, i see around many acronyms like: SSAO / SSAA / CTAA / FXAA etc. Can someone give me a list of them and what each does?
@chingwa nice, but what about the case where the ship is "climbing" the wave and then has to "fall/slide" on the other side? How does physics work...
You can but the fps drop to 0
My next question is about your last dot. Would you throw an projectile and let it be with its rigidbody on both ends, or control it on the client...
My mistake, confused it with Unity Networking. I meant what things do you take in mind when optimizing the network traffic?
Hey, hope the best for your project. How do you calculate the msg/s and setup the pun accordinatly?
Can i achieve huge waves and realistic ship movement?
Can bigger waves be created? Im talking about BIG storms with waves larger than the ships. Also how does boyancy work with objects like ships that...
Hello, what are your plans with HDRP? Is it currently supported?
Hello, what are your plans with HDRP? Is it currently compatible?
Is this plugin alive? If yes what are your plans with HDRP?
The whole case is essential things like this to be implemented by default and not filling the project with dozens of other systems. Its...