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Fuestrine - how about a writing an abstraction template rather than converting it for one solution?
Got a timeline on the guide? :)
Are there any plans to bring the node editor into runtime? How soon can we expect this feature?
Eru: I just asked that question right before you did. I think he said we're pretty much on our own heh. I looked over the code for SmoothSync...
Ohh I see it now.. there is a double posting down the list.
this forum appears to be broken. someone answered this a few days earlier but their answers are not showing here. I can see them if I click my...
Fuestrine: I am using netcode.io and bullet physics instead of Unity's llapi/hlapi and PhysX
many thanks :)
for 2) I meant - can I set or change an object's layer value during runtime through the scripting api?
1) There is a limit of 24 user layers? what if I need more?
2) can a layer be set or changed during run time through the scripting...
Is it possible to filter collisions by ID without incurring a call to OnTrigger/Collision?
only objects with ID 1 collide with each...
I am looking into porting the code to use a different physics & networking system with Unity.
Can you get me up to speed on what I would have to...
nice, will look into that :)
Holidays are right around the corner - it may come back for a Black Friday or Christmas sale :)
thanks. :) I'm loving Archimatix - I feel like it was created specifically for my game!
I'm still getting the hang of how I would model the...
thanks for the tips :)