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It says easybuild works with mirror - how is it networked?
alright. another question - when I load an additive scene that contains a script that calls
I figured out that the issue has to do with where my script is located. When I move my script file to the root Assets folder, then ES3 is...
I've imported Easy Save 3 directly from the Asset Store and it appears under the Plugins folder. I see the menu option under Assets, GameObject...
Did this solution work? can Multiple Physics Scenes be used for multiplayer prediction/correction or does it eat up too many frames?
any benchmark data?
Is this asset useful for updating & sync'ing networked multiplayer game states?
Subdivision Grid disappears when Extrude node is attached to a Grouper node. Please fix.
is it possible yet, to instantiate and delete FreeCurve nodes and attach them to a single ShapeMerger at runtime?
Any update now that 1.0 is released?
That being said, I am adding the ability to specify u-values at points in a curve description. Also, a mode where the u value goes from 0 to 1...
Waiting for a sale on this asset.. :)
Has SmoothSync/Mirror been tested with the Ignorance udp transport for Mirror? I can't get it to connect even with my firewalls turned off. Any...
@thegreatandpowerfuldenchi got it working by starting fresh.
Is there a SmoothSync/Mirror version of this example available?
after importing the latest SmoothSync and Mirror directly from the asset store, I'm getting five errors that all say:
how soon can we expect this release? :)
so awesome :)
If I wanted to use another UI asset to display the Inspector and Hierarchy panel, what would need to be done?
@nxrighthere any news yet? :)
@nxrighthere got an ETA on the release of ScionNet? :)
Are you accepting beta testers?