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After installing B11 I've got "failed to start package manager" window, I've tried to use B10 after that (Which worked before) and now it also has...
Release at the GDC. (Probably at the Keynote, they did the same with Unity 5)...
Beta 10 is out.
Open Windows Explorer, go into your project folder, go into Packages folder and open the manifest file.
Navigate to com.unity.package-manager-ui...
At the top of your screen select Window -> Package Manager, then navigate to 'All', find those 2 assets and install them.
Could you try to make an empty project and import both LW pipeline + SG via Package Manager?
Please be more specific.
What's your Unity version?
Did you get SG from Git or Package Manager?
How did you try to open an SG? Did you create a Graph?
They are adding Volumetric Lighting as well, but they are making their own one....
"Starting" Uhm, so... no new terrain system...
Yup, Later this year they will add their own Atmospheric Scattering to HDRP....
They're using the old Atmospheric Scattering from The Blacksmith demo.
Actually, a few months ago I've converted the current one from Default Playables package to support it:...
Same here since B6.
I'm not sure. @seant_unity Is it?
Fixed in Unity 2018.2.