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There will be talk on Unite 19 about new ui builder and ui elements for runtime.[IMG]
ECS doesn't support animation yet
So...why is this bug still in 2019.2 and 2019.3?
Yes, you need to use Vector4(or Vector3 if you dont need transparency) for output and sample your textures in code. Or use Sample Texture node and...
New Editor UI is better. Cant work on old versions now with all that ugly gradients.
The solution is to use a forward renderer with MSAA. You cant fix TAA(at least without raytracing hardware...
In accordance with existing node editors VS editor can be named as Script Graph or Logic Graph.
I dont think there is quick fix. Unity PP got totally changed and migrated to the volume system in 2019.1 so you need to adapt lens flares as well.
Can OID potentially be used for realtime raytracing or its too slow for it?
Use reflection probes for indoor environments.
Volume > Add Override > Indirect Lighting Controller
@KYL3R Visual environment > Fog Type > Volumetric fog and enable Volumetric fog component
What did you expect from this?:) They will distribute visual scripting via package manager when time is come.
Looks good. I think too much bloom on first screenshot.
Great choice! I was a bit frustrated when i saw monobehaviour based visual scripting on the roadmap talk. ECS is the future so focus for highly...
+same for me
Tell me when they push repo limit to 10Gb
I have found a simple and hacky way how to make strong volumetric scattering for specific light source.
1)We need to crank up light intensity. We...