A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Got you - thanks very much for the explanation, really appreciate it!
Hi there! I'm interested in licensing this, but have a question first:
Is it possible to specify the loop points in sample #s rather than time?...
Any rough idea when some of the promised features (new UI, Unity 5 sample etc.) might be released? I know you're busy with Cuphead...
I'm faaaar from a Unity expert, but perhaps Rigidbody.AddForceAtPosition() would help you out?