A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Thanks. This is extremely helpful context!
I'd seen some articles that showed (not entirely clearly) how to validate receipts to get info on past purchases, implying that...
I can't tell if I'm overthinking or underthinking things, but I'm confused about how to properly use Codeless IAP works with (in my case)...
Same issue is happening here, making WebGL builds.