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We have a problem with volumetric fog and Single Pass VR - two eyes rendere different image and it is unconfrotable for users. Any help ?
I have a question about baking dynamic objects to skinned mesh renderer. It is great that I have 1 batch when I merge them but number of...
I have a problem with adaptive resolution and Oculus Quest (Android) It tries to change resolution scale when we have 72 fps but there is...
we will try, thanks!
It still dosn't work :(
Ok it works. The problem appears only when object is on "Destroy on load" its not recording this object. Any solution for it?
This is not that we need :(
Can we record that object (HitGroundPrefab) if we create it that way:
Is there any way to record particle system if we create them during the gameplay ?
I bought your package but it dosn't work on empty URP project. I opened demo scene and after scanning there is nothing change.
Updating package to the latest version solve the problem. Thanks
Volumetric Fog & Mist 2 - does it work with Single Pass instanced for VR? We have all working but now it dosn't work with single pass.
I'm trying to use pro version with baked light and it dosn't work well. Here is how it looks now - pop up efect is very noticable.
Problem was with werid loop in our script. Information from warnings in editor help us find it.
Ok Finally TLS allocator problem with our project 2019.4 and URP was with Script inside on the object. Why - our programmer will let me know tomorrow
We have problems with texture exporting and now we don't need this asset anymore - can you please make a refund?
I will be waiting for news about texture exporting and scale fix :)
I will go to this link - Contact form get me here :)
Ok I will be waiting for update. About scaling - I export fbx -> and without any changes...
I bought you package FBX exporter (we use URP with unity 2019.4) and we have two problems:
1. It dosn't export textures at all.
Does anyone get working Text Mesh pro with URP, Unity 2019.3 and single pass?
We find some shaders but it dosn't work with URP.