A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
I think I found a little issue.
If I change a value from "SpawnMask" from a SpawnerGroup Component Unity is not marking the scene or Game object...
Hello, I found a small bug, when you use 2D mode this happens.
I create a "Spawn Area" in 2D mode I start the Editor then click the Component...
Save System and Save game pro are not the same.
But to do that we only need one material that support both edges and fill material.
Also the edges, corner and fill texture should be all inside...
That error is because you forgot some android library. Maybe you should install the IAP plugins from the asset store that also install the UDP plugin.
Ok I finally know why the reason of the sanbox email.
You need to initialize the UDP package via script....
I read all the steps to follow
Your game must clear a basic UDP Sandbox test before its first release. UDP will verify that your game initializes...
Maybe your singleton prefab have missing references.
The Author already explain what happen on previous post.
You really need to use the Tilemap Collider ?
passThroughBottom in rex engine need to check the "Boundaries" a tilemap Collider boundaries will be...
Rex engine development is stopped ?
Wait this tool is not supported ?
Not sure if this is the correct place to report issues.
I'm using this save system but I have some issues when compile for Android platform.
What about performance ?
This new system is more faster than the default one ?
How to setup Banners ?
I have one app using Monetize 3.0 ads for Android the banner works fine no issue at all.
I go to the Dashboard operate...
@MaxRim I try that and doesn't work., I'm using version 2018.3.2f1
I just initializa and fails, I try a lot of things but nothing.
Hello I try addressables systems version 0.5.3 but I cannot create new labels.
When I Right Click the labels it only appear the default label,...
Well that's actually what I''m doing right now I create a custom blender importer file,then replace the original. But if we can have a Tools...
Anyone know about this ?
It will very helpful to include our own custom importers.
Hello guys I'm working in a plugin for Android (Unity 2017.3.0) I create most of the plugin but I have a problem right now.
In the final build of...