A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Also, i will probably set up the 50% off thing later on
Game bridge is not "missing" from the assetstore.
it is included in the Storyteller Asset.
A new lock system has been added to the timeline.
this allows you to keep a interaction fixed in place.
But better, and is Unity dedicated :) so it allows you to do much more.
if i don't get any % off sales soon, I will hard cut my price to 50% for two days or so and let you know.
i emailed you a moment ago
Storyteller 2021 . New Updates run-through
okay, i just fixed it :)
hmmm the Assetstore team will decide if there will be another sale on the asset
oh no, its actually even worse , it says 80% OFF +/ i forgot to update that part oops
in HDRP you would switch to camera stacking.
it bothered me a bit but it turns out to be a easy setup
its certainly a setting,
hmm , is Always Show Blips turned on ?
also (this is highly not likely the case) Is the pivot and center of your...
Actually, just open an example scene and check it
Was this just the default radar with only your blip type added (maybe some scene scale value adjustments).
what you are seeing is...
ahhh, I see the MouseLook standard asset script. got it
When blips are displayed outside of the bounds of the sprite , they are inside of the...
Yeah, it does look like you are using one of the oldest versions. Updating should not break your system.
AI have done several hundred updates...
Sure, if you use the rotation target you will get only the first found target matching the criteria.
The better way is make the enemy blips a...
I have been able to play audio files in the Editor for many years now but never able to play multiple aufio files simultaneously.
I use two...
Next version may be released by tomorrow. It has two minor updates, one is a bug fix which prevents an error after you drag a node in the timeline...
here you go
_3DRarar._RadarCenterObject3D.CenterObject = your_gameonject.transform;
I. Am an idiot Don't mind the previous reply.
Just reference the radar then the center object and set the game Object. Not at my computer. Wil...