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Hi, i'm interested in the Bolt 2 beta as well.
I am currently working on a project where i have two identical text fields that each has a language switch button(ex: one can be english,...
i just did
I'm having difficulty making a UI shader for Blend Mode Shader 2D.
I copy-pasted the required stuff from WaveWithSoftMask shader, but it...
guys check first post
hi, i just bought this and i noticed the pie chart doesn't have antialiasing on it. Is there some way to add it?
After updating Unity to 2018, my pages(added from template) no longer do full stretch, only horizontal.
The template is properly set...
how can I switch the page from code, without the animation?
also, do you have any plans to add an alternative to the linear animation for page...
can you give us a bit more context? you want to use the eases on the same property?
how can I tween the progress of a sequence?
using Goto seems to do nothing
Later Edit: nvm, i paused the sequence at start and then it worked
forwarded it. the attachment is only 56kb. maybe check spam too?
oh ok, so i can tween the float of Animation Speed on update.
i've just sent you the scene at the email adress you gave me above
i did try it, no luck. i will send you something later, i can;t touch it at the moment.
anyway, is there a way to change the easing on the page...
There's something weird going on. I get no errors, but the paged rect doesn't even work with the built-in nav buttons IF i change the pages with...
I'm having difficulty triggering NextPage() etc. from other buttons outside the pagination system.
Is there something i'm missing? do i...
I need to use this asset with Unity's Anima2D. But Anima uses SpriteMesh, not SpriteRenderer.
I tried changing the material to use SpriteMask's...
Is there any way i could make the generated meshes be compatible with the new motion blur features that came out with 5.4 ?
I'm using Jelly Sprites ( https://www.assetstore.unity3d.com/en/#!/content/13327 ) in a project where I also use Amplify Motion but the created...
@luispedrofonseca Thank you for the fast reply. Much appreciated!