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Cool! I still hope it supports 3D soon
This looks awesome!
I have one question. Does it support make a full 3d Shmup like skyforce?
Nice! Can't wait to see other assets from you. Very cool art style
I suggest more animations:
Use two hand weapon (rifle gun, rocket...)
Melee attack (use knife)
Do you have plan for creating more asset like tank, plane, enemy.... I really love your art style but it very hard to create a game with...
Just create new project using Unity 5.6, import android native plugin. Use any package name which live on play store. Build to device. I use...
After update new version of plugin, I met very strange issues:
I set "ShowOnLoad = false", but it doesn't work, banner always show when...
I've just received support team email!
Thank for your support!
I've contact support team two days ago but I haven't received reply email! Would you mind check and reply my email today?
I'm having issue with admob banner! The banner is invisible but clickable. I try build demo scene included in package and it has same...
This is amazing!
I have some questions:
Does it work runtime?
Can I add flowers on climbing vegetation
I want to use particle stretched billboard mode. But seem SpriteToParticles doesn't support this mode. Can you add support for particle...
The shader looking darker. I haven't tested lightmaps yet.
So I switch to version 1.61 and try to fix lightmaps issue. I change
Hi Rodney! Thank for update version!
But I'm having issues with new workflow behaves. Models use new shader look different and darker than older...
Any new on this? I'm waiting for lightmapping fix!
This look great! I have one question.
Is it resolve problem with instantiating baked prefabs?...
This looks awesome!
Dose it support mobile? I really need good ocean on mobile!
Can we have a webplayer or apk demo?
It looks really nice! Can you provide web or apk demo for testing?
No, we don't need terrain to make water work. But still need a good water shader. I hope Sky Force developer share behind the scene of making...