A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
When I used your setup I only got 122 Mrays:
Here is mine if you want to test it :)
3 days ago I got my Radeon VII on my porch and when I started to use the lightmapper in Unity I was met with some awesome results.
AMD has fixed this issue as of this time
I agree with the app it sounds like a cool idea. I am currently waiting for my RADEON VII 16G but I might cancel if VEGA FRONTIER EDITION’s 16G...
What is a good benchmark tester that will be good to compare with Unity? Nobody really uses Unity's gpu lightmapper yet for benchmarks so what is...
Yes Unity will fix the problem with the VRAM. At the moment, Vega VII is a good choice.
Great! Many may be disappointed at the Vega VII card but I sure am exicted with all those compute units and that massive amount of dram!
Do you guys think 16gb is overkill? The new Vega VIIs are coming out next month and i might consider getting one. Also do tensor cores from the...
how does this compare to Picavoxel and MagicaVoxel Qubicle To Unity...
I plan on making a deus ex like game.
Where is the page with all the addons or is it spread all over this thread?
Thank you I'll buy this asset some time from you. I am very intrested in the code it has to offer and if it possibly has new techniques I can...
is the code in this asset very modular? because I am interested in added my own code in.
thank you and what do you plan on putting for the next few updates
Ledge climbing, combo attacks, ranged weapons, combo jumps, more obstacles and enemy ai
is this going to be updated again?
How can I change the controls so that I have to press the crouch button to jump off from a ledge instead of jump which I find annoying
This might have occurred because i changed some settings but when i try to scale or move an object I can only do it towards one direction. How do...
are there any tutorials or assets that would help me make a jak II styled game?
does this still have over 5k to 9k lines of code on scripts