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I think you will need to switch back to the old renderer until unity allows both 2d and 3d render in URP to be used together ( by camera stacking...
Yes good Idea
As a workaround I always import packages into an empty project and move the files manually into my main project
Great tool, Thanks for making it available to us!
Great news! looking very much forward to try it out
Do you mean the gizmo icons?
They are located in a folder called Gizmos/Namespace/Scriptname.png
Texture import Settings:...
Is it now possible to use 3d backgrounds with 2d foregrounds?
Yes same feeling here, the buttons could be a bit cleaner, but the active state is kind of missing in the material example
It will be a great system for emulating older consoles including gamecube, dreamcast. That alone is pretty sweet.
No OLED screen, No 1080p, No thanks
Still interesting to see where this is going!
If we could add and organise items in the top bar the same way as in the scene-view bar that would solve this in the most natural way.
Its working now in the latest version, the only thing left that I would love to see it the list is loaded all at once and the items that are...
Yes being able to add tags inside the package manager would go a long way for me, now its only possible online making it less convent.
If its easy to make custom sets it would solve a painpoint for me, that is sorting my purchased assetstore packages
Depth prepass is now in 2021.2 beta
Is that good enough for...
I exported to webgl and for some reason the follow contortion does not do anything, the models just stays in place.
In the editor it works but not...
Installing the test framework seems to help
Thanks for updating these tools!
Its been a welcome addition and yes you can ship it and iterate more after shipping.
I know it takes a while to...